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Dani Pacheco Dead Ball First Touch Long Ball Pass Pinged Pass
70

Dani Pacheco

Daniel Pacheco Lobato

Rare

CDM · Defensive Mid Also plays: CM

Market price

650 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 4:00 PM UTC

Nation
Spain
Age
35
Physical
170 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★

Price history

High: 10,000 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 2:00 PM UTC · 650 coins
  2. 11/04/2026 12:00 PM UTC · 600 coins
  3. 11/04/2026 6:00 AM UTC · 650 coins
  4. 11/04/2026 5:00 AM UTC · 750 coins
  5. 11/04/2026 4:00 AM UTC · 700 coins
  6. 11/04/2026 3:00 AM UTC · 650 coins
  7. 11/04/2026 2:00 AM UTC · 600 coins
  8. 11/03/2026 7:00 PM UTC · 650 coins
  9. 11/03/2026 1:00 PM UTC · 600 coins
  10. 11/03/2026 6:00 AM UTC · 650 coins
  11. 11/03/2026 5:00 AM UTC · 700 coins
  12. 11/03/2026 4:00 AM UTC · 650 coins
  13. 11/03/2026 1:00 AM UTC · 750 coins
  14. 11/03/2026 12:00 AM UTC · 700 coins
  15. 11/02/2026 10:00 PM UTC · 600 coins
  16. 11/02/2026 9:00 PM UTC · 650 coins
  17. 11/02/2026 8:00 PM UTC · 550 coins
  18. 11/02/2026 7:00 PM UTC · 650 coins
  19. 11/02/2026 4:00 PM UTC · 550 coins
  20. 11/02/2026 1:00 PM UTC · 600 coins
  21. 11/02/2026 4:00 AM UTC · 650 coins
  22. 11/02/2026 3:00 AM UTC · 600 coins
  23. 11/02/2026 1:00 AM UTC · 700 coins
  24. 11/01/2026 8:00 PM UTC · 650 coins
  25. 11/01/2026 7:00 PM UTC · 600 coins
  26. 11/01/2026 5:49 PM UTC · 550 coins
  27. 11/01/2026 1:00 PM UTC · 600 coins
  28. 11/01/2026 9:00 AM UTC · 650 coins
  29. 11/01/2026 4:00 AM UTC · 700 coins
  30. 11/01/2026 3:00 AM UTC · 650 coins
  31. 11/01/2026 12:00 AM UTC · 600 coins
  32. October 2026 average · 541 coins
  33. September 2026 average · 650 coins
Price history and trend →

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Attributes

Pace 49
Acceleration 53
Sprint Speed 45
Shooting 64
Att. Position 62
Finishing 63
Shot Power 64
Long Shots 68
Volleys 62
Penalties 63
Passing 73
Vision 69
Crossing 68
FK Accuracy 76
Short Passing 76
Long Passing 74
Curve 72
Dribbling 73
Agility 83
Balance 82
Reactions 69
Ball Control 75
Dribbling 69
Composure 69
Defending 65
Interceptions 68
Heading Accuracy 51
Def. Awareness 64
Standing Tackle 67
Sliding Tackle 68
Physical 61
Jumping 56
Stamina 74
Strength 58
Aggression 54

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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