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Melker Hallberg Long Ball Pass
64

Melker Hallberg

Rare

CM · Central Mid Also plays: RB, CB, CAM

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 6:00 PM UTC

Nation
Sweden
Age
31
Physical
180 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★★

Price history

High: 5,000 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 10:00 AM UTC · 200 coins
  2. 11/04/2026 9:00 AM UTC · 400 coins
  3. 11/04/2026 8:00 AM UTC · 450 coins
  4. 11/04/2026 7:00 AM UTC · 200 coins
  5. 11/04/2026 6:00 AM UTC · 600 coins
  6. 11/04/2026 5:00 AM UTC · 200 coins
  7. 11/04/2026 4:00 AM UTC · 600 coins
  8. 11/04/2026 3:00 AM UTC · 800 coins
  9. 11/04/2026 2:00 AM UTC · 200 coins
  10. 11/04/2026 1:00 AM UTC · 400 coins
  11. 11/04/2026 12:00 AM UTC · 200 coins
  12. 11/03/2026 10:00 PM UTC · 300 coins
  13. 11/03/2026 8:00 PM UTC · 200 coins
  14. 11/03/2026 7:00 PM UTC · 400 coins
  15. 11/03/2026 4:00 PM UTC · 200 coins
  16. 11/03/2026 3:00 PM UTC · 500 coins
  17. 11/03/2026 2:00 PM UTC · 400 coins
  18. 11/02/2026 7:00 PM UTC · 200 coins
  19. 11/02/2026 6:00 PM UTC · 250 coins
  20. 11/02/2026 12:00 PM UTC · 200 coins
  21. 11/02/2026 10:00 AM UTC · 400 coins
  22. 11/01/2026 10:00 PM UTC · 200 coins
  23. 11/01/2026 9:00 PM UTC · 400 coins
  24. 11/01/2026 7:00 PM UTC · 200 coins
  25. 11/01/2026 6:00 PM UTC · 300 coins
  26. 11/01/2026 2:00 PM UTC · 200 coins
  27. 11/01/2026 1:00 PM UTC · 750 coins
  28. 11/01/2026 12:00 PM UTC · 1,800 coins
  29. 11/01/2026 10:00 AM UTC · 400 coins
  30. 11/01/2026 6:00 AM UTC · 200 coins
  31. 11/01/2026 5:00 AM UTC · 750 coins
  32. 11/01/2026 12:00 AM UTC · 200 coins
  33. October 2026 average · 267 coins
  34. September 2026 average · 308 coins
Price history and trend →

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Attributes

Pace 64
Acceleration 65
Sprint Speed 64
Shooting 64
Att. Position 64
Finishing 58
Shot Power 73
Long Shots 67
Volleys 64
Penalties 60
Passing 64
Vision 64
Crossing 63
FK Accuracy 67
Short Passing 65
Long Passing 64
Curve 67
Dribbling 65
Agility 72
Balance 75
Reactions 63
Ball Control 64
Dribbling 63
Composure 63
Defending 61
Interceptions 64
Heading Accuracy 52
Def. Awareness 60
Standing Tackle 62
Sliding Tackle 61
Physical 72
Jumping 67
Stamina 72
Strength 73
Aggression 70

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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