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Lee Ju Yong Dead Ball Long Throw Whipped Pass
68

Lee Ju Yong

Ju Yong Lee

Rare

LB · Left Back Also plays: LM, LW

Market price

550 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 6, 2026 1:00 AM UTC

Age
34
Physical
180 cm
Preferred foot
Left
Skill Moves
★★
Weak Foot
★★★

Price history

High: 10,000 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/06/2026 12:00 AM UTC · 550 coins
  2. 11/05/2026 9:00 PM UTC · 800 coins
  3. 11/05/2026 7:00 PM UTC · 650 coins
  4. 11/05/2026 6:00 PM UTC · 750 coins
  5. 11/05/2026 3:00 PM UTC · 650 coins
  6. 11/05/2026 2:00 PM UTC · 550 coins
  7. 11/05/2026 1:00 PM UTC · 750 coins
  8. 11/05/2026 12:00 PM UTC · 600 coins
  9. 11/05/2026 10:00 AM UTC · 700 coins
  10. 11/05/2026 8:00 AM UTC · 600 coins
  11. 11/05/2026 5:00 AM UTC · 800 coins
  12. 11/05/2026 3:00 AM UTC · 650 coins
  13. 11/05/2026 2:00 AM UTC · 600 coins
  14. 11/05/2026 1:00 AM UTC · 800 coins
  15. 11/04/2026 9:00 PM UTC · 600 coins
  16. 11/04/2026 8:00 PM UTC · 650 coins
  17. 11/04/2026 7:00 PM UTC · 750 coins
  18. 11/04/2026 4:00 PM UTC · 700 coins
  19. 11/04/2026 3:00 PM UTC · 650 coins
  20. 11/04/2026 2:00 PM UTC · 700 coins
  21. 11/04/2026 1:00 PM UTC · 750 coins
  22. 11/04/2026 8:00 AM UTC · 650 coins
  23. 11/04/2026 6:00 AM UTC · 700 coins
  24. 11/04/2026 4:00 AM UTC · 750 coins
  25. 11/04/2026 3:00 AM UTC · 850 coins
  26. 11/04/2026 2:00 AM UTC · 600 coins
  27. 11/04/2026 1:00 AM UTC · 650 coins
  28. 11/04/2026 12:00 AM UTC · 750 coins
  29. 11/03/2026 10:00 PM UTC · 550 coins
  30. 11/03/2026 9:00 PM UTC · 650 coins
  31. 11/03/2026 8:00 PM UTC · 600 coins
  32. 11/03/2026 7:00 PM UTC · 650 coins
  33. 11/03/2026 6:00 PM UTC · 600 coins
  34. 11/03/2026 4:00 PM UTC · 750 coins
  35. 11/03/2026 3:00 PM UTC · 700 coins
  36. 11/03/2026 1:00 PM UTC · 600 coins
  37. 11/03/2026 10:00 AM UTC · 650 coins
  38. 11/03/2026 9:00 AM UTC · 700 coins
  39. 11/03/2026 8:00 AM UTC · 800 coins
  40. 11/03/2026 2:00 AM UTC · 650 coins
  41. 11/03/2026 1:00 AM UTC · 700 coins
  42. 11/03/2026 12:00 AM UTC · 650 coins
  43. 11/02/2026 6:00 PM UTC · 550 coins
  44. 11/02/2026 4:00 PM UTC · 600 coins
  45. 11/02/2026 12:00 PM UTC · 650 coins
  46. 11/02/2026 10:00 AM UTC · 600 coins
  47. 11/02/2026 5:00 AM UTC · 650 coins
  48. 11/02/2026 3:00 AM UTC · 700 coins
  49. 11/02/2026 2:00 AM UTC · 650 coins
  50. 11/02/2026 1:00 AM UTC · 700 coins
  51. 11/02/2026 12:00 AM UTC · 650 coins
  52. 11/01/2026 9:00 PM UTC · 700 coins
  53. 11/01/2026 8:00 PM UTC · 750 coins
  54. 11/01/2026 7:00 PM UTC · 800 coins
  55. 11/01/2026 6:00 PM UTC · 700 coins
  56. 11/01/2026 2:00 PM UTC · 600 coins
  57. 11/01/2026 8:00 AM UTC · 700 coins
  58. 11/01/2026 7:00 AM UTC · 750 coins
  59. 11/01/2026 5:00 AM UTC · 700 coins
  60. 11/01/2026 4:00 AM UTC · 750 coins
  61. 11/01/2026 3:00 AM UTC · 850 coins
  62. 11/01/2026 2:00 AM UTC · 1,000 coins
  63. 11/01/2026 1:00 AM UTC · 5,200 coins
  64. 11/01/2026 12:00 AM UTC · 900 coins
  65. 11/01/2026 12:00 AM UTC · 750 coins
  66. October 2026 average · 751 coins
  67. September 2026 average · 862 coins
Price history and trend →

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Attributes

Pace 79
Acceleration 77
Sprint Speed 81
Shooting 58
Att. Position 63
Finishing 57
Shot Power 59
Long Shots 58
Volleys 56
Penalties 55
Passing 58
Vision 54
Crossing 68
FK Accuracy 50
Short Passing 59
Long Passing 55
Curve 53
Dribbling 65
Agility 78
Balance 66
Reactions 62
Ball Control 61
Dribbling 65
Composure 62
Defending 60
Interceptions 62
Heading Accuracy 51
Def. Awareness 63
Standing Tackle 59
Sliding Tackle 61
Physical 83
Jumping 80
Stamina 90
Strength 88
Aggression 61

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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