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Jeon Min Gwang Aerial Fortress Bruiser Intercept
70

Jeon Min Gwang

Min Gwang Jeon

Rare

CB · Centre Back Also plays: RB, CDM

Market price

600 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 5, 2026 10:00 PM UTC

Age
33
Physical
187 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 10,000 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/05/2026 7:00 PM UTC · 600 coins
  2. 11/05/2026 6:00 PM UTC · 650 coins
  3. 11/05/2026 3:00 PM UTC · 700 coins
  4. 11/05/2026 2:00 PM UTC · 750 coins
  5. 11/05/2026 1:00 PM UTC · 800 coins
  6. 11/05/2026 12:00 PM UTC · 700 coins
  7. 11/05/2026 10:00 AM UTC · 600 coins
  8. 11/05/2026 7:00 AM UTC · 700 coins
  9. 11/05/2026 6:00 AM UTC · 750 coins
  10. 11/05/2026 5:00 AM UTC · 800 coins
  11. 11/05/2026 4:00 AM UTC · 650 coins
  12. 11/05/2026 3:00 AM UTC · 500 coins
  13. 11/05/2026 2:00 AM UTC · 550 coins
  14. 11/05/2026 1:00 AM UTC · 600 coins
  15. 11/05/2026 12:00 AM UTC · 550 coins
  16. 11/04/2026 10:00 PM UTC · 600 coins
  17. 11/04/2026 9:00 PM UTC · 550 coins
  18. 11/04/2026 3:00 PM UTC · 650 coins
  19. 11/04/2026 2:00 PM UTC · 800 coins
  20. 11/04/2026 1:00 PM UTC · 750 coins
  21. 11/04/2026 12:00 PM UTC · 650 coins
  22. 11/04/2026 10:00 AM UTC · 600 coins
  23. 11/04/2026 9:00 AM UTC · 700 coins
  24. 11/04/2026 7:00 AM UTC · 750 coins
  25. 11/04/2026 6:00 AM UTC · 700 coins
  26. 11/04/2026 4:00 AM UTC · 750 coins
  27. 11/04/2026 2:00 AM UTC · 700 coins
  28. 11/04/2026 12:00 AM UTC · 650 coins
  29. 11/03/2026 10:00 PM UTC · 700 coins
  30. 11/03/2026 9:00 PM UTC · 650 coins
  31. 11/03/2026 8:00 PM UTC · 700 coins
  32. 11/03/2026 7:00 PM UTC · 650 coins
  33. 11/03/2026 6:00 PM UTC · 600 coins
  34. 11/03/2026 3:00 PM UTC · 700 coins
  35. 11/03/2026 2:00 PM UTC · 650 coins
  36. 11/03/2026 9:00 AM UTC · 700 coins
  37. 11/03/2026 5:00 AM UTC · 650 coins
  38. 11/03/2026 4:00 AM UTC · 750 coins
  39. 11/03/2026 3:00 AM UTC · 700 coins
  40. 11/03/2026 2:00 AM UTC · 750 coins
  41. 11/03/2026 1:00 AM UTC · 800 coins
  42. 11/03/2026 12:00 AM UTC · 650 coins
  43. 11/02/2026 10:00 PM UTC · 700 coins
  44. 11/02/2026 9:00 PM UTC · 550 coins
  45. 11/02/2026 1:00 PM UTC · 600 coins
  46. 11/02/2026 10:00 AM UTC · 650 coins
  47. 11/02/2026 9:00 AM UTC · 700 coins
  48. 11/02/2026 8:00 AM UTC · 750 coins
  49. 11/02/2026 7:00 AM UTC · 700 coins
  50. 11/02/2026 6:00 AM UTC · 650 coins
  51. 11/02/2026 5:00 AM UTC · 700 coins
  52. 11/02/2026 4:00 AM UTC · 650 coins
  53. 11/02/2026 3:00 AM UTC · 750 coins
  54. 11/02/2026 2:00 AM UTC · 700 coins
  55. 11/02/2026 1:00 AM UTC · 650 coins
  56. 11/01/2026 10:00 PM UTC · 700 coins
  57. 11/01/2026 9:00 PM UTC · 600 coins
  58. 11/01/2026 6:00 PM UTC · 650 coins
  59. 11/01/2026 3:00 PM UTC · 700 coins
  60. 11/01/2026 2:00 PM UTC · 600 coins
  61. 11/01/2026 4:00 AM UTC · 700 coins
  62. 11/01/2026 3:00 AM UTC · 800 coins
  63. 11/01/2026 2:00 AM UTC · 750 coins
  64. 11/01/2026 12:00 AM UTC · 700 coins
  65. 11/01/2026 12:00 AM UTC · 600 coins
  66. October 2026 average · 573 coins
  67. September 2026 average · 602 coins
Price history and trend →

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Attributes

Pace 79
Acceleration 80
Sprint Speed 78
Shooting 51
Att. Position 47
Finishing 45
Shot Power 61
Long Shots 54
Volleys 48
Penalties 52
Passing 58
Vision 65
Crossing 47
FK Accuracy 39
Short Passing 66
Long Passing 59
Curve 36
Dribbling 58
Agility 69
Balance 57
Reactions 65
Ball Control 59
Dribbling 53
Composure 59
Defending 68
Interceptions 68
Heading Accuracy 69
Def. Awareness 69
Standing Tackle 67
Sliding Tackle 66
Physical 80
Jumping 87
Stamina 80
Strength 84
Aggression 68

AcceleRATE

Lengthy

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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