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Matthew Platt Aerial Fortress Jockey Long Ball Pass
63

Matthew Platt

Rare

CB · Centre Back

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 6:00 PM UTC

Nation
England
Age
29
Physical
188 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 1,800 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 9:00 AM UTC · 200 coins
  2. 11/04/2026 8:00 AM UTC · 650 coins
  3. 11/02/2026 6:00 AM UTC · 200 coins
  4. 11/02/2026 5:00 AM UTC · 1,000 coins
  5. 11/02/2026 2:00 AM UTC · 200 coins
  6. 11/02/2026 1:00 AM UTC · 950 coins
  7. 11/01/2026 2:00 PM UTC · 200 coins
  8. 11/01/2026 1:00 PM UTC · 400 coins
  9. 11/01/2026 12:00 PM UTC · 500 coins
  10. 11/01/2026 10:00 AM UTC · 300 coins
  11. 11/01/2026 9:00 AM UTC · 650 coins
  12. 11/01/2026 8:00 AM UTC · 300 coins
  13. 11/01/2026 7:00 AM UTC · 700 coins
  14. 11/01/2026 6:00 AM UTC · 300 coins
  15. 11/01/2026 4:00 AM UTC · 250 coins
  16. 11/01/2026 2:00 AM UTC · 200 coins
  17. 11/01/2026 1:00 AM UTC · 300 coins
  18. 11/01/2026 12:00 AM UTC · 350 coins
  19. October 2026 average · 258 coins
Price history and trend →

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Attributes

Pace 56
Acceleration 55
Sprint Speed 56
Shooting 28
Att. Position 25
Finishing 25
Shot Power 37
Long Shots 23
Volleys 27
Penalties 34
Passing 45
Vision 45
Crossing 33
FK Accuracy 25
Short Passing 54
Long Passing 55
Curve 25
Dribbling 53
Agility 53
Balance 57
Reactions 58
Ball Control 52
Dribbling 52
Composure 52
Defending 62
Interceptions 62
Heading Accuracy 62
Def. Awareness 62
Standing Tackle 63
Sliding Tackle 60
Physical 78
Jumping 75
Stamina 81
Strength 82
Aggression 65

AcceleRATE

Lengthy

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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