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Cameron Devlin Intercept Jockey Press Proven Relentless Slide Tackle
74

Cameron Devlin

Rare

CDM · Defensive Mid Also plays: CM

Market price

650 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 4:00 PM UTC

Age
28
Physical
171 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 10,000 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 2:00 PM UTC · 650 coins
  2. 11/04/2026 1:00 PM UTC · 600 coins
  3. 11/04/2026 12:00 PM UTC · 650 coins
  4. 11/04/2026 10:00 AM UTC · 700 coins
  5. 11/04/2026 8:00 AM UTC · 650 coins
  6. 11/04/2026 7:00 AM UTC · 700 coins
  7. 11/04/2026 4:00 AM UTC · 650 coins
  8. 11/04/2026 3:00 AM UTC · 600 coins
  9. 11/04/2026 12:00 AM UTC · 650 coins
  10. 11/03/2026 10:00 PM UTC · 600 coins
  11. 11/03/2026 7:00 PM UTC · 700 coins
  12. 11/03/2026 4:00 PM UTC · 650 coins
  13. 11/03/2026 3:00 PM UTC · 550 coins
  14. 11/03/2026 2:00 PM UTC · 600 coins
  15. 11/03/2026 9:00 AM UTC · 650 coins
  16. 11/03/2026 7:00 AM UTC · 700 coins
  17. 11/03/2026 12:00 AM UTC · 650 coins
  18. 11/02/2026 10:00 PM UTC · 700 coins
  19. 11/02/2026 7:00 PM UTC · 550 coins
  20. 11/02/2026 6:00 PM UTC · 600 coins
  21. 11/02/2026 3:00 PM UTC · 550 coins
  22. 11/02/2026 1:00 PM UTC · 650 coins
  23. 11/02/2026 10:00 AM UTC · 600 coins
  24. 11/02/2026 6:00 AM UTC · 650 coins
  25. 11/02/2026 5:00 AM UTC · 750 coins
  26. 11/01/2026 9:00 PM UTC · 650 coins
  27. 11/01/2026 4:00 PM UTC · 700 coins
  28. 11/01/2026 2:00 PM UTC · 650 coins
  29. 11/01/2026 4:00 AM UTC · 700 coins
  30. 11/01/2026 3:00 AM UTC · 650 coins
  31. 11/01/2026 1:00 AM UTC · 600 coins
  32. 11/01/2026 12:00 AM UTC · 550 coins
  33. 11/01/2026 12:00 AM UTC · 600 coins
  34. October 2026 average · 593 coins
  35. September 2026 average · 1,556 coins
Price history and trend →

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Attributes

Pace 68
Acceleration 73
Sprint Speed 64
Shooting 53
Att. Position 67
Finishing 52
Shot Power 52
Long Shots 54
Volleys 48
Penalties 46
Passing 65
Vision 59
Crossing 56
FK Accuracy 53
Short Passing 74
Long Passing 70
Curve 50
Dribbling 73
Agility 78
Balance 89
Reactions 70
Ball Control 74
Dribbling 69
Composure 73
Defending 72
Interceptions 73
Heading Accuracy 57
Def. Awareness 69
Standing Tackle 80
Sliding Tackle 69
Physical 72
Jumping 69
Stamina 90
Strength 61
Aggression 80

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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