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Telmo Arcanjo Precision Header
72

Telmo Arcanjo

Rare

RM · Right Mid Also plays: CM, CAM, RW

Market price

650 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 7:00 PM UTC

Age
25
Physical
180 cm
Preferred foot
Left
Skill Moves
★★★
Weak Foot
★★★

Price history

High: 10,000 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 2:00 PM UTC · 650 coins
  2. 11/04/2026 1:00 PM UTC · 600 coins
  3. 11/04/2026 12:00 PM UTC · 650 coins
  4. 11/04/2026 10:00 AM UTC · 750 coins
  5. 11/04/2026 4:00 AM UTC · 650 coins
  6. 11/04/2026 3:00 AM UTC · 700 coins
  7. 11/04/2026 1:00 AM UTC · 600 coins
  8. 11/03/2026 7:00 PM UTC · 650 coins
  9. 11/03/2026 6:00 PM UTC · 600 coins
  10. 11/03/2026 9:00 AM UTC · 650 coins
  11. 11/03/2026 8:00 AM UTC · 750 coins
  12. 11/03/2026 3:00 AM UTC · 700 coins
  13. 11/03/2026 2:00 AM UTC · 750 coins
  14. 11/02/2026 10:00 PM UTC · 650 coins
  15. 11/02/2026 9:00 PM UTC · 550 coins
  16. 11/02/2026 8:00 PM UTC · 600 coins
  17. 11/02/2026 6:00 PM UTC · 550 coins
  18. 11/02/2026 2:00 PM UTC · 600 coins
  19. 11/02/2026 9:00 AM UTC · 650 coins
  20. 11/02/2026 8:00 AM UTC · 700 coins
  21. 11/02/2026 4:00 AM UTC · 750 coins
  22. 11/02/2026 3:00 AM UTC · 650 coins
  23. 11/02/2026 2:00 AM UTC · 700 coins
  24. 11/02/2026 1:00 AM UTC · 600 coins
  25. 11/02/2026 12:00 AM UTC · 650 coins
  26. 11/01/2026 9:00 PM UTC · 700 coins
  27. 11/01/2026 8:00 PM UTC · 650 coins
  28. 11/01/2026 5:49 PM UTC · 550 coins
  29. 11/01/2026 2:00 PM UTC · 600 coins
  30. 11/01/2026 1:00 PM UTC · 650 coins
  31. 11/01/2026 5:00 AM UTC · 700 coins
  32. 11/01/2026 4:00 AM UTC · 800 coins
  33. 11/01/2026 3:00 AM UTC · 1,400 coins
  34. 11/01/2026 12:00 AM UTC · 600 coins
  35. October 2026 average · 555 coins
  36. September 2026 average · 845 coins
Price history and trend →

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Attributes

Pace 74
Acceleration 76
Sprint Speed 73
Shooting 61
Att. Position 74
Finishing 59
Shot Power 71
Long Shots 54
Volleys 55
Penalties 60
Passing 68
Vision 68
Crossing 67
FK Accuracy 70
Short Passing 72
Long Passing 65
Curve 59
Dribbling 72
Agility 74
Balance 72
Reactions 70
Ball Control 73
Dribbling 72
Composure 65
Defending 38
Interceptions 35
Heading Accuracy 43
Def. Awareness 40
Standing Tackle 36
Sliding Tackle 42
Physical 61
Jumping 62
Stamina 71
Strength 63
Aggression 44

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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