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Basil Al Sayali
60

Basil Al Sayali

Rare

CM · Central Mid Also plays: CDM, CAM

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 4:00 PM UTC

Age
25
Physical
171 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 2,200 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/03/2026 7:00 PM UTC · 200 coins
  2. 11/03/2026 6:00 PM UTC · 300 coins
  3. 11/03/2026 4:00 PM UTC · 200 coins
  4. 11/03/2026 3:00 PM UTC · 1,200 coins
  5. 11/02/2026 10:00 PM UTC · 200 coins
  6. 11/02/2026 9:00 PM UTC · 350 coins
  7. 11/02/2026 7:00 PM UTC · 200 coins
  8. 11/02/2026 6:00 PM UTC · 300 coins
  9. 11/02/2026 4:00 PM UTC · 250 coins
  10. 11/02/2026 8:00 AM UTC · 200 coins
  11. 11/02/2026 7:00 AM UTC · 300 coins
  12. 11/02/2026 6:00 AM UTC · 2,200 coins
  13. 11/02/2026 5:00 AM UTC · 200 coins
  14. 11/02/2026 4:00 AM UTC · 400 coins
  15. 11/02/2026 12:00 AM UTC · 200 coins
  16. 11/01/2026 10:00 PM UTC · 250 coins
  17. 11/01/2026 9:00 PM UTC · 1,000 coins
  18. 11/01/2026 12:00 AM UTC · 200 coins
  19. October 2026 average · 201 coins
Price history and trend →

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Attributes

Pace 65
Acceleration 67
Sprint Speed 63
Shooting 50
Att. Position 52
Finishing 50
Shot Power 50
Long Shots 52
Volleys 30
Penalties 51
Passing 59
Vision 59
Crossing 54
FK Accuracy 55
Short Passing 60
Long Passing 63
Curve 58
Dribbling 63
Agility 69
Balance 80
Reactions 58
Ball Control 63
Dribbling 60
Composure 56
Defending 57
Interceptions 58
Heading Accuracy 45
Def. Awareness 57
Standing Tackle 61
Sliding Tackle 55
Physical 63
Jumping 57
Stamina 74
Strength 60
Aggression 59

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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