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Philip Fahrner Anticipate
63

Philip Fahrner

Rare

RB · Right Back Also plays: RM, RW

Market price

1,300 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 5, 2026 3:00 AM UTC

Nation
Germany
League
3. Liga
Age
23
Physical
175 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★★

Price history

High: 2,400 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/05/2026 3:00 AM UTC · 1,300 coins
  2. 11/05/2026 2:00 AM UTC · 2,400 coins
  3. 11/05/2026 1:00 AM UTC · 300 coins
  4. 11/04/2026 10:00 PM UTC · 200 coins
  5. 11/04/2026 9:00 PM UTC · 250 coins
  6. 11/04/2026 4:00 PM UTC · 200 coins
  7. 11/04/2026 3:00 PM UTC · 600 coins
  8. 11/04/2026 2:00 PM UTC · 200 coins
  9. 11/04/2026 1:00 PM UTC · 250 coins
  10. 11/04/2026 12:00 PM UTC · 350 coins
  11. 11/02/2026 2:00 AM UTC · 200 coins
  12. 11/02/2026 1:00 AM UTC · 400 coins
  13. 11/01/2026 12:00 PM UTC · 200 coins
  14. 11/01/2026 10:00 AM UTC · 400 coins
  15. 11/01/2026 7:00 AM UTC · 200 coins
  16. 11/01/2026 6:00 AM UTC · 1,000 coins
  17. 11/01/2026 12:00 AM UTC · 200 coins
  18. October 2026 average · 208 coins
Price history and trend →

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Attributes

Pace 70
Acceleration 70
Sprint Speed 70
Shooting 46
Att. Position 50
Finishing 44
Shot Power 55
Long Shots 45
Volleys 38
Penalties 43
Passing 55
Vision 54
Crossing 54
FK Accuracy 45
Short Passing 60
Long Passing 51
Curve 54
Dribbling 63
Agility 61
Balance 76
Reactions 60
Ball Control 66
Dribbling 62
Composure 52
Defending 59
Interceptions 60
Heading Accuracy 43
Def. Awareness 61
Standing Tackle 61
Sliding Tackle 60
Physical 65
Jumping 57
Stamina 70
Strength 64
Aggression 65

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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