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Kaan Inanoglu
63

Kaan Inanoglu

Rare

CAM · Attacking Mid Also plays: CM

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 8:00 PM UTC

Nation
Türkiye
Age
21
Physical
187 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★★

Price history

High: 1,000 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 4:00 AM UTC · 200 coins
  2. 11/04/2026 2:00 AM UTC · 450 coins
  3. 11/04/2026 1:00 AM UTC · 650 coins
  4. 11/03/2026 4:00 AM UTC · 200 coins
  5. 11/03/2026 3:00 AM UTC · 350 coins
  6. 11/03/2026 2:00 AM UTC · 600 coins
  7. 11/03/2026 1:00 AM UTC · 300 coins
  8. 11/03/2026 12:00 AM UTC · 350 coins
  9. 11/02/2026 2:00 AM UTC · 200 coins
  10. 11/01/2026 10:00 PM UTC · 400 coins
  11. 11/01/2026 9:00 PM UTC · 450 coins
  12. 11/01/2026 8:00 PM UTC · 600 coins
  13. 11/01/2026 4:00 AM UTC · 200 coins
  14. 11/01/2026 2:00 AM UTC · 450 coins
  15. 11/01/2026 1:00 AM UTC · 500 coins
  16. 11/01/2026 12:00 AM UTC · 450 coins
  17. 11/01/2026 12:00 AM UTC · 350 coins
  18. October 2026 average · 250 coins
Price history and trend →

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Attributes

Pace 76
Acceleration 79
Sprint Speed 74
Shooting 59
Att. Position 60
Finishing 64
Shot Power 50
Long Shots 60
Volleys 44
Penalties 58
Passing 54
Vision 58
Crossing 37
FK Accuracy 44
Short Passing 64
Long Passing 55
Curve 37
Dribbling 63
Agility 68
Balance 67
Reactions 64
Ball Control 63
Dribbling 62
Composure 49
Defending 27
Interceptions 28
Heading Accuracy 30
Def. Awareness 25
Standing Tackle 28
Sliding Tackle 22
Physical 57
Jumping 55
Stamina 53
Strength 57
Aggression 61

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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