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Yoon Jae Seok
61

Yoon Jae Seok

Jae Seok Yoon

Rare

LM · Left Mid Also plays: RM, RW, LW

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 9:00 PM UTC

Age
23
Physical
173 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★

Price history

High: 4,000 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 4:00 AM UTC · 200 coins
  2. 11/04/2026 3:00 AM UTC · 1,700 coins
  3. 11/03/2026 3:00 AM UTC · 200 coins
  4. 11/03/2026 2:00 AM UTC · 350 coins
  5. 11/03/2026 1:00 AM UTC · 600 coins
  6. 11/02/2026 3:00 AM UTC · 200 coins
  7. 11/02/2026 2:00 AM UTC · 400 coins
  8. 11/02/2026 1:00 AM UTC · 550 coins
  9. 11/01/2026 9:00 PM UTC · 450 coins
  10. 11/01/2026 7:00 PM UTC · 200 coins
  11. 11/01/2026 6:00 PM UTC · 450 coins
  12. 11/01/2026 4:00 AM UTC · 200 coins
  13. 11/01/2026 3:00 AM UTC · 650 coins
  14. 11/01/2026 2:00 AM UTC · 200 coins
  15. 11/01/2026 12:00 AM UTC · 650 coins
  16. 11/01/2026 12:00 AM UTC · 350 coins
  17. October 2026 average · 207 coins
  18. September 2026 average · 687 coins
Price history and trend →

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Attributes

Pace 65
Acceleration 65
Sprint Speed 65
Shooting 56
Att. Position 64
Finishing 62
Shot Power 50
Long Shots 55
Volleys 45
Penalties 40
Passing 53
Vision 58
Crossing 54
FK Accuracy 35
Short Passing 57
Long Passing 45
Curve 39
Dribbling 63
Agility 62
Balance 80
Reactions 59
Ball Control 62
Dribbling 64
Composure 45
Defending 50
Interceptions 52
Heading Accuracy 45
Def. Awareness 49
Standing Tackle 50
Sliding Tackle 49
Physical 63
Jumping 59
Stamina 65
Strength 67
Aggression 50

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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