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Benjamin Markuš Long Ball Pass
67

Benjamin Markuš

Rare

CDM · Defensive Mid Also plays: CM

Market price

550 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 10:00 PM UTC

Nation
Slovenia
Age
25
Physical
184 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 6,000 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 10:00 PM UTC · 550 coins
  2. 11/04/2026 9:00 PM UTC · 600 coins
  3. 11/04/2026 8:00 PM UTC · 650 coins
  4. 11/04/2026 4:00 PM UTC · 600 coins
  5. 11/04/2026 3:00 PM UTC · 650 coins
  6. 11/04/2026 2:00 PM UTC · 600 coins
  7. 11/04/2026 7:00 AM UTC · 650 coins
  8. 11/04/2026 5:00 AM UTC · 700 coins
  9. 11/04/2026 4:00 AM UTC · 750 coins
  10. 11/04/2026 3:00 AM UTC · 550 coins
  11. 11/04/2026 2:00 AM UTC · 600 coins
  12. 11/04/2026 1:00 AM UTC · 550 coins
  13. 11/04/2026 12:00 AM UTC · 650 coins
  14. 11/03/2026 8:00 PM UTC · 600 coins
  15. 11/03/2026 7:00 PM UTC · 650 coins
  16. 11/03/2026 4:00 PM UTC · 600 coins
  17. 11/03/2026 3:00 PM UTC · 550 coins
  18. 11/03/2026 1:00 PM UTC · 600 coins
  19. 11/03/2026 10:00 AM UTC · 650 coins
  20. 11/03/2026 9:00 AM UTC · 700 coins
  21. 11/03/2026 12:00 AM UTC · 650 coins
  22. 11/02/2026 10:00 PM UTC · 700 coins
  23. 11/02/2026 4:00 PM UTC · 550 coins
  24. 11/02/2026 1:00 PM UTC · 600 coins
  25. 11/02/2026 1:00 AM UTC · 650 coins
  26. 11/02/2026 12:00 AM UTC · 700 coins
  27. 11/01/2026 7:00 PM UTC · 650 coins
  28. 11/01/2026 4:00 PM UTC · 550 coins
  29. 11/01/2026 1:00 PM UTC · 600 coins
  30. 11/01/2026 4:00 AM UTC · 700 coins
  31. 11/01/2026 3:00 AM UTC · 600 coins
  32. 11/01/2026 2:00 AM UTC · 800 coins
  33. 11/01/2026 12:00 AM UTC · 600 coins
  34. October 2026 average · 529 coins
  35. September 2026 average · 483 coins
Price history and trend →

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Attributes

Pace 63
Acceleration 61
Sprint Speed 64
Shooting 48
Att. Position 37
Finishing 48
Shot Power 52
Long Shots 49
Volleys 43
Penalties 50
Passing 61
Vision 65
Crossing 47
FK Accuracy 48
Short Passing 68
Long Passing 65
Curve 45
Dribbling 58
Agility 52
Balance 55
Reactions 63
Ball Control 65
Dribbling 53
Composure 66
Defending 64
Interceptions 66
Heading Accuracy 47
Def. Awareness 67
Standing Tackle 67
Sliding Tackle 63
Physical 70
Jumping 62
Stamina 74
Strength 71
Aggression 64

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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