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Daniel Schneider
63

Daniel Schneider

Rare

CB · Centre Back

Market price

Extinct 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Nation
Norway
Age
24
Physical
190 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 5,000 Low: 200

UTC

Hover a point to see the price and date.

  1. 11/04/2026 7:00 PM UTC · 3,900 coins
  2. 11/04/2026 4:00 PM UTC · 4,500 coins
  3. 11/04/2026 3:00 PM UTC · 3,700 coins
  4. 11/04/2026 1:00 PM UTC · 4,100 coins
  5. 11/04/2026 12:00 PM UTC · 5,000 coins
  6. 11/04/2026 10:00 AM UTC · 2,400 coins
  7. 11/04/2026 9:00 AM UTC · 2,000 coins
  8. 11/04/2026 8:00 AM UTC · 200 coins
  9. 11/04/2026 7:00 AM UTC · 700 coins
  10. 11/04/2026 6:00 AM UTC · 2,200 coins
  11. 11/04/2026 5:00 AM UTC · 1,800 coins
  12. 11/04/2026 4:00 AM UTC · 2,400 coins
  13. 11/04/2026 3:00 AM UTC · 4,200 coins
  14. 11/04/2026 2:00 AM UTC · 1,000 coins
  15. 11/04/2026 1:00 AM UTC · 800 coins
  16. 11/04/2026 12:00 AM UTC · 200 coins
  17. 11/03/2026 10:00 PM UTC · 450 coins
  18. 11/03/2026 9:00 PM UTC · 1,400 coins
  19. 11/01/2026 1:00 PM UTC · 200 coins
  20. 11/01/2026 12:00 PM UTC · 350 coins
Price history and trend →

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Attributes

Pace 57
Acceleration 54
Sprint Speed 59
Shooting 35
Att. Position 43
Finishing 34
Shot Power 45
Long Shots 31
Volleys 28
Penalties 26
Passing 49
Vision 46
Crossing 38
FK Accuracy 28
Short Passing 61
Long Passing 52
Curve 35
Dribbling 57
Agility 56
Balance 48
Reactions 61
Ball Control 61
Dribbling 56
Composure 57
Defending 62
Interceptions 60
Heading Accuracy 60
Def. Awareness 62
Standing Tackle 64
Sliding Tackle 63
Physical 68
Jumping 68
Stamina 64
Strength 73
Aggression 61

AcceleRATE

Lengthy

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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