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Otávio
63

Otávio

Otávio Manoel Galdino Fernandes

Rare

CB · Centre Back Also plays: LB, CDM

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 6:00 PM UTC

Nation
Brazil
Age
20
Physical
193 cm
Preferred foot
Left
Skill Moves
★★
Weak Foot
★★

Price history

High: 4,000 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 2:00 PM UTC · 200 coins
  2. 11/04/2026 1:00 PM UTC · 550 coins
  3. 11/04/2026 10:00 AM UTC · 200 coins
  4. 11/04/2026 9:00 AM UTC · 350 coins
  5. 11/04/2026 8:00 AM UTC · 450 coins
  6. 11/04/2026 12:00 AM UTC · 200 coins
  7. 11/03/2026 10:00 PM UTC · 600 coins
  8. 11/03/2026 9:00 PM UTC · 400 coins
  9. 11/01/2026 10:00 PM UTC · 200 coins
  10. 11/01/2026 9:00 PM UTC · 400 coins
  11. 11/01/2026 8:00 PM UTC · 200 coins
  12. 11/01/2026 7:00 PM UTC · 250 coins
  13. 11/01/2026 4:00 AM UTC · 200 coins
  14. 11/01/2026 3:00 AM UTC · 1,800 coins
  15. 11/01/2026 12:00 AM UTC · 200 coins
  16. October 2026 average · 360 coins
  17. September 2026 average · 203 coins
Price history and trend →

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Attributes

Pace 50
Acceleration 52
Sprint Speed 48
Shooting 23
Att. Position 34
Finishing 16
Shot Power 32
Long Shots 21
Volleys 28
Penalties 33
Passing 48
Vision 33
Crossing 44
FK Accuracy 22
Short Passing 64
Long Passing 54
Curve 24
Dribbling 58
Agility 50
Balance 55
Reactions 57
Ball Control 63
Dribbling 58
Composure 54
Defending 62
Interceptions 57
Heading Accuracy 66
Def. Awareness 61
Standing Tackle 65
Sliding Tackle 63
Physical 64
Jumping 66
Stamina 60
Strength 67
Aggression 63

AcceleRATE

Lengthy

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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