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Reece Smith
62

Reece Smith

Rare

LM · Left Mid Also plays: LB, CM, CAM

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 10:00 PM UTC

Nation
England
Age
24
Physical
185 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★★

Price history

High: 700 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 6:00 AM UTC · 200 coins
  2. 11/04/2026 5:00 AM UTC · 250 coins
  3. 11/04/2026 4:00 AM UTC · 350 coins
  4. 11/03/2026 1:00 PM UTC · 200 coins
  5. 11/03/2026 12:00 PM UTC · 250 coins
  6. 11/03/2026 10:00 AM UTC · 350 coins
  7. 11/03/2026 9:00 AM UTC · 200 coins
  8. 11/03/2026 8:00 AM UTC · 350 coins
  9. 11/03/2026 7:00 AM UTC · 400 coins
  10. 11/03/2026 5:00 AM UTC · 200 coins
  11. 11/03/2026 4:00 AM UTC · 300 coins
  12. 11/03/2026 3:00 AM UTC · 200 coins
  13. 11/03/2026 2:00 AM UTC · 400 coins
  14. 11/01/2026 7:00 AM UTC · 200 coins
  15. 11/01/2026 6:00 AM UTC · 350 coins
  16. 11/01/2026 12:00 AM UTC · 200 coins
  17. October 2026 average · 202 coins
  18. September 2026 average · 202 coins
Price history and trend →

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Attributes

Pace 80
Acceleration 81
Sprint Speed 79
Shooting 55
Att. Position 57
Finishing 53
Shot Power 63
Long Shots 58
Volleys 42
Penalties 49
Passing 56
Vision 58
Crossing 56
FK Accuracy 52
Short Passing 58
Long Passing 50
Curve 54
Dribbling 61
Agility 75
Balance 71
Reactions 57
Ball Control 57
Dribbling 60
Composure 58
Defending 41
Interceptions 43
Heading Accuracy 41
Def. Awareness 40
Standing Tackle 42
Sliding Tackle 39
Physical 61
Jumping 60
Stamina 83
Strength 59
Aggression 40

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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