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Daniel Crowley Incisive Pass Inventive Technical
64

Daniel Crowley

Rare

CM · Central Mid Also plays: CDM, CAM

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 4:00 PM UTC

Nation
England
Age
29
Physical
174 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★

Price history

High: 850 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 12:00 AM UTC · 200 coins
  2. 11/03/2026 10:00 PM UTC · 400 coins
  3. 11/02/2026 8:00 AM UTC · 200 coins
  4. 11/02/2026 7:00 AM UTC · 350 coins
  5. 11/02/2026 6:00 AM UTC · 200 coins
  6. 11/02/2026 5:00 AM UTC · 650 coins
  7. 11/02/2026 4:00 AM UTC · 600 coins
  8. 11/02/2026 3:00 AM UTC · 800 coins
  9. 11/02/2026 2:00 AM UTC · 200 coins
  10. 11/02/2026 1:00 AM UTC · 400 coins
  11. 11/01/2026 7:00 PM UTC · 200 coins
  12. 11/01/2026 6:00 PM UTC · 500 coins
  13. 11/01/2026 5:49 PM UTC · 600 coins
  14. 11/01/2026 3:00 PM UTC · 200 coins
  15. 11/01/2026 2:00 PM UTC · 300 coins
  16. 11/01/2026 1:00 PM UTC · 400 coins
  17. 11/01/2026 12:00 PM UTC · 350 coins
  18. 11/01/2026 10:00 AM UTC · 200 coins
  19. 11/01/2026 9:00 AM UTC · 400 coins
  20. 11/01/2026 7:00 AM UTC · 200 coins
  21. 11/01/2026 6:00 AM UTC · 400 coins
  22. 11/01/2026 5:00 AM UTC · 850 coins
  23. 11/01/2026 12:00 AM UTC · 200 coins
  24. October 2026 average · 206 coins
Price history and trend →

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Attributes

Pace 77
Acceleration 78
Sprint Speed 76
Shooting 61
Att. Position 61
Finishing 60
Shot Power 64
Long Shots 62
Volleys 61
Penalties 61
Passing 65
Vision 66
Crossing 66
FK Accuracy 65
Short Passing 65
Long Passing 65
Curve 65
Dribbling 67
Agility 88
Balance 88
Reactions 63
Ball Control 63
Dribbling 64
Composure 68
Defending 47
Interceptions 48
Heading Accuracy 60
Def. Awareness 32
Standing Tackle 54
Sliding Tackle 51
Physical 52
Jumping 58
Stamina 81
Strength 34
Aggression 58

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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