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Ryan Teague Aerial Fortress Intercept Press Proven
68

Ryan Teague

Rare

CDM · Defensive Mid Also plays: CM

Market price

600 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 7:00 PM UTC

Age
24
Physical
182 cm
Preferred foot
Left
Skill Moves
★★
Weak Foot
★★★

Price history

High: 10,000 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 7:00 PM UTC · 600 coins
  2. 11/04/2026 4:00 PM UTC · 650 coins
  3. 11/04/2026 10:00 AM UTC · 600 coins
  4. 11/04/2026 7:00 AM UTC · 650 coins
  5. 11/04/2026 6:00 AM UTC · 600 coins
  6. 11/04/2026 4:00 AM UTC · 700 coins
  7. 11/04/2026 3:00 AM UTC · 750 coins
  8. 11/04/2026 12:00 AM UTC · 650 coins
  9. 11/03/2026 10:00 PM UTC · 600 coins
  10. 11/03/2026 9:00 PM UTC · 650 coins
  11. 11/03/2026 4:00 PM UTC · 600 coins
  12. 11/03/2026 3:00 PM UTC · 550 coins
  13. 11/03/2026 2:00 PM UTC · 600 coins
  14. 11/03/2026 1:00 PM UTC · 650 coins
  15. 11/03/2026 12:00 PM UTC · 600 coins
  16. 11/03/2026 8:00 AM UTC · 650 coins
  17. 11/03/2026 5:00 AM UTC · 700 coins
  18. 11/03/2026 12:00 AM UTC · 650 coins
  19. 11/02/2026 10:00 PM UTC · 600 coins
  20. 11/02/2026 3:00 PM UTC · 550 coins
  21. 11/02/2026 12:00 PM UTC · 600 coins
  22. 11/01/2026 8:00 PM UTC · 650 coins
  23. 11/01/2026 4:00 PM UTC · 550 coins
  24. 11/01/2026 12:00 PM UTC · 600 coins
  25. 11/01/2026 10:00 AM UTC · 650 coins
  26. 11/01/2026 4:00 AM UTC · 700 coins
  27. 11/01/2026 2:00 AM UTC · 600 coins
  28. 11/01/2026 12:00 AM UTC · 550 coins
  29. 11/01/2026 12:00 AM UTC · 600 coins
  30. October 2026 average · 537 coins
  31. September 2026 average · 566 coins
Price history and trend →

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Attributes

Pace 58
Acceleration 65
Sprint Speed 52
Shooting 56
Att. Position 65
Finishing 64
Shot Power 47
Long Shots 52
Volleys 39
Penalties 48
Passing 61
Vision 66
Crossing 42
FK Accuracy 61
Short Passing 69
Long Passing 66
Curve 45
Dribbling 66
Agility 52
Balance 69
Reactions 63
Ball Control 68
Dribbling 67
Composure 75
Defending 62
Interceptions 66
Heading Accuracy 44
Def. Awareness 65
Standing Tackle 62
Sliding Tackle 63
Physical 81
Jumping 68
Stamina 77
Strength 88
Aggression 70

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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