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Elliot Anderson Anticipate Aerial Fortress Block Relentless Technical
84

Elliot Anderson

Rare

CDM · Defensive Mid Also plays: CM

Market price

1,000 coins 830 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 8:00 PM UTC

Nation
England
Age
23
Physical
179 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★★

Price history

High: 1,600 Low: 650

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 6:00 PM UTC · 1,000 coins
  2. 11/04/2026 10:00 AM UTC · 1,100 coins
  3. 11/04/2026 7:00 AM UTC · 1,200 coins
  4. 11/04/2026 6:00 AM UTC · 1,100 coins
  5. 11/04/2026 4:00 AM UTC · 1,200 coins
  6. 11/03/2026 11:00 PM UTC · 1,100 coins
  7. 11/03/2026 10:00 PM UTC · 1,200 coins
  8. 11/03/2026 9:00 PM UTC · 1,100 coins
  9. 11/03/2026 7:00 PM UTC · 1,200 coins
  10. 11/03/2026 4:00 PM UTC · 1,300 coins
  11. 11/03/2026 8:00 AM UTC · 1,200 coins
  12. 11/03/2026 7:00 AM UTC · 1,000 coins
  13. 11/03/2026 6:00 AM UTC · 1,300 coins
  14. 11/03/2026 1:00 AM UTC · 1,200 coins
  15. 11/03/2026 12:00 AM UTC · 1,300 coins
  16. 11/02/2026 10:00 PM UTC · 1,100 coins
  17. 11/02/2026 9:00 PM UTC · 1,200 coins
  18. 11/02/2026 8:00 PM UTC · 1,100 coins
  19. 11/02/2026 5:00 PM UTC · 1,000 coins
  20. 11/02/2026 3:00 PM UTC · 950 coins
  21. 11/02/2026 1:00 PM UTC · 1,000 coins
  22. 11/02/2026 12:00 PM UTC · 950 coins
  23. 11/02/2026 2:00 AM UTC · 1,000 coins
  24. 11/02/2026 1:00 AM UTC · 950 coins
  25. 11/01/2026 3:00 PM UTC · 1,000 coins
  26. 11/01/2026 2:00 PM UTC · 950 coins
  27. 11/01/2026 3:00 AM UTC · 1,100 coins
  28. 11/01/2026 2:00 AM UTC · 1,000 coins
  29. 11/01/2026 12:00 AM UTC · 1,100 coins
  30. 11/01/2026 12:00 AM UTC · 1,000 coins
  31. October 2026 average · 1,096 coins
  32. September 2026 average · 959 coins
Price history and trend →

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Attributes

Pace 68
Acceleration 67
Sprint Speed 68
Shooting 71
Att. Position 76
Finishing 70
Shot Power 77
Long Shots 68
Volleys 63
Penalties 72
Passing 83
Vision 84
Crossing 82
FK Accuracy 67
Short Passing 84
Long Passing 84
Curve 83
Dribbling 82
Agility 76
Balance 81
Reactions 84
Ball Control 82
Dribbling 82
Composure 83
Defending 81
Interceptions 82
Heading Accuracy 76
Def. Awareness 79
Standing Tackle 84
Sliding Tackle 80
Physical 78
Jumping 77
Stamina 90
Strength 69
Aggression 86

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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