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Filip Rejczyk
58

Filip Rejczyk

Rare

CM · Central Mid Also plays: CDM, CAM

Market price

4,700 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 9:00 PM UTC

Nation
Poland
Age
20
Physical
179 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 5,000 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 9:00 PM UTC · 4,700 coins
  2. 11/04/2026 7:00 PM UTC · 4,500 coins
  3. 11/04/2026 6:00 PM UTC · 4,700 coins
  4. 11/04/2026 4:00 PM UTC · 4,500 coins
  5. 11/04/2026 2:00 PM UTC · 4,700 coins
  6. 11/04/2026 10:00 AM UTC · 4,500 coins
  7. 11/04/2026 8:00 AM UTC · 4,700 coins
  8. 11/03/2026 10:00 PM UTC · 4,700 coins
  9. 11/03/2026 7:00 PM UTC · 4,500 coins
  10. 11/03/2026 1:00 PM UTC · 4,500 coins
  11. 11/03/2026 8:00 AM UTC · 4,500 coins
  12. 11/02/2026 9:00 PM UTC · 4,700 coins
  13. 11/02/2026 6:00 PM UTC · 4,700 coins
  14. 11/02/2026 12:00 PM UTC · 4,700 coins
  15. 11/01/2026 10:00 AM UTC · 4,700 coins
  16. 11/01/2026 12:00 AM UTC · 4,700 coins
  17. October 2026 average · 4,071 coins
  18. September 2026 average · 2,010 coins
Price history and trend →

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Attributes

Pace 65
Acceleration 67
Sprint Speed 64
Shooting 52
Att. Position 54
Finishing 52
Shot Power 57
Long Shots 50
Volleys 45
Penalties 41
Passing 57
Vision 58
Crossing 46
FK Accuracy 48
Short Passing 64
Long Passing 60
Curve 46
Dribbling 58
Agility 56
Balance 66
Reactions 53
Ball Control 61
Dribbling 57
Composure 46
Defending 55
Interceptions 56
Heading Accuracy 44
Def. Awareness 57
Standing Tackle 58
Sliding Tackle 52
Physical 62
Jumping 55
Stamina 57
Strength 65
Aggression 62

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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