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Lass Kourouma
65

Lass Kourouma

Lancinet Kourouma

Rare

CM · Central Mid Also plays: CDM, CAM

Market price

600 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 7:00 PM UTC

Nation
Guinea
Age
22
Physical
180 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★

Price history

High: 2,400 Low: 350

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 7:00 PM UTC · 600 coins
  2. 11/04/2026 4:00 PM UTC · 650 coins
  3. 11/04/2026 2:00 PM UTC · 600 coins
  4. 11/04/2026 1:00 PM UTC · 650 coins
  5. 11/04/2026 12:00 PM UTC · 700 coins
  6. 11/04/2026 3:00 AM UTC · 650 coins
  7. 11/04/2026 2:00 AM UTC · 700 coins
  8. 11/04/2026 1:00 AM UTC · 600 coins
  9. 11/04/2026 12:00 AM UTC · 650 coins
  10. 11/03/2026 10:00 PM UTC · 600 coins
  11. 11/03/2026 8:00 PM UTC · 650 coins
  12. 11/03/2026 7:00 PM UTC · 600 coins
  13. 11/03/2026 6:00 PM UTC · 650 coins
  14. 11/03/2026 2:00 PM UTC · 600 coins
  15. 11/03/2026 5:00 AM UTC · 650 coins
  16. 11/03/2026 4:00 AM UTC · 700 coins
  17. 11/03/2026 12:00 AM UTC · 650 coins
  18. 11/02/2026 10:00 PM UTC · 600 coins
  19. 11/02/2026 6:00 PM UTC · 550 coins
  20. 11/02/2026 4:00 PM UTC · 600 coins
  21. 11/02/2026 3:00 PM UTC · 500 coins
  22. 11/02/2026 1:00 PM UTC · 600 coins
  23. 11/02/2026 12:00 AM UTC · 650 coins
  24. 11/01/2026 10:00 PM UTC · 600 coins
  25. 11/01/2026 9:00 PM UTC · 700 coins
  26. 11/01/2026 8:00 PM UTC · 650 coins
  27. 11/01/2026 4:00 PM UTC · 550 coins
  28. 11/01/2026 12:00 PM UTC · 600 coins
  29. 11/01/2026 10:00 AM UTC · 650 coins
  30. 11/01/2026 4:00 AM UTC · 700 coins
  31. 11/01/2026 3:00 AM UTC · 600 coins
  32. 11/01/2026 2:00 AM UTC · 700 coins
  33. 11/01/2026 1:00 AM UTC · 550 coins
  34. 11/01/2026 12:00 AM UTC · 600 coins
  35. October 2026 average · 522 coins
  36. September 2026 average · 473 coins
Price history and trend →

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Attributes

Pace 57
Acceleration 60
Sprint Speed 55
Shooting 56
Att. Position 60
Finishing 58
Shot Power 55
Long Shots 59
Volleys 40
Penalties 48
Passing 60
Vision 66
Crossing 43
FK Accuracy 49
Short Passing 69
Long Passing 64
Curve 45
Dribbling 64
Agility 63
Balance 68
Reactions 65
Ball Control 67
Dribbling 63
Composure 58
Defending 60
Interceptions 63
Heading Accuracy 57
Def. Awareness 58
Standing Tackle 62
Sliding Tackle 57
Physical 65
Jumping 64
Stamina 66
Strength 64
Aggression 66

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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