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Oh Hyung Jun
47

Oh Hyung Jun

Hyung Jun Oh

Rare

ST · Striker

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 10:00 PM UTC

Age
19
Physical
183 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 5,000 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 7:00 PM UTC · 200 coins
  2. 11/04/2026 6:00 PM UTC · 550 coins
  3. 11/04/2026 4:00 PM UTC · 600 coins
  4. 11/04/2026 12:00 PM UTC · 200 coins
  5. 11/04/2026 10:00 AM UTC · 400 coins
  6. 11/04/2026 2:00 AM UTC · 200 coins
  7. 11/04/2026 1:00 AM UTC · 450 coins
  8. 11/03/2026 7:00 PM UTC · 200 coins
  9. 11/03/2026 6:00 PM UTC · 350 coins
  10. 11/03/2026 4:00 PM UTC · 550 coins
  11. 11/03/2026 2:00 PM UTC · 200 coins
  12. 11/03/2026 1:00 PM UTC · 450 coins
  13. 11/02/2026 4:00 PM UTC · 200 coins
  14. 11/02/2026 3:00 PM UTC · 300 coins
  15. 11/02/2026 2:00 PM UTC · 200 coins
  16. 11/02/2026 1:00 PM UTC · 400 coins
  17. 11/02/2026 9:00 AM UTC · 200 coins
  18. 11/02/2026 8:00 AM UTC · 350 coins
  19. 11/02/2026 12:00 AM UTC · 200 coins
  20. 11/01/2026 10:00 PM UTC · 500 coins
  21. 11/01/2026 8:00 PM UTC · 200 coins
  22. 11/01/2026 7:00 PM UTC · 300 coins
  23. 11/01/2026 4:00 PM UTC · 200 coins
  24. 11/01/2026 3:00 PM UTC · 400 coins
  25. 11/01/2026 2:00 PM UTC · 350 coins
  26. 11/01/2026 1:00 PM UTC · 200 coins
  27. 11/01/2026 12:00 PM UTC · 400 coins
  28. 11/01/2026 10:00 AM UTC · 200 coins
  29. 11/01/2026 9:00 AM UTC · 650 coins
  30. 11/01/2026 1:00 AM UTC · 200 coins
  31. 11/01/2026 12:00 AM UTC · 400 coins
  32. 11/01/2026 12:00 AM UTC · 200 coins
  33. October 2026 average · 367 coins
  34. September 2026 average · 205 coins
Price history and trend →

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Attributes

Pace 60
Acceleration 64
Sprint Speed 56
Shooting 47
Att. Position 45
Finishing 48
Shot Power 42
Long Shots 48
Volleys 37
Penalties 59
Passing 38
Vision 45
Crossing 34
FK Accuracy 26
Short Passing 42
Long Passing 26
Curve 37
Dribbling 44
Agility 55
Balance 62
Reactions 54
Ball Control 40
Dribbling 41
Composure 45
Defending 17
Interceptions 12
Heading Accuracy 46
Def. Awareness 10
Standing Tackle 17
Sliding Tackle 16
Physical 48
Jumping 48
Stamina 54
Strength 53
Aggression 28

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

This player has no PlayStyle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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