Skip to content
Park Jin Seob Aerial Fortress Anticipate Bruiser Long Ball Pass
73

Park Jin Seob

Jin Seob Park

Rare

CDM · Defensive Mid Also plays: CB, CM

Market price

650 coins 35 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 4:00 PM UTC

Age
31
Physical
184 cm
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★

Price history

High: 7,900 Low: 300

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/04/2026 1:00 PM UTC · 650 coins
  2. 11/04/2026 10:00 AM UTC · 600 coins
  3. 11/04/2026 3:00 AM UTC · 650 coins
  4. 11/04/2026 1:00 AM UTC · 600 coins
  5. 11/03/2026 7:00 PM UTC · 650 coins
  6. 11/03/2026 6:00 PM UTC · 600 coins
  7. 11/03/2026 4:00 PM UTC · 700 coins
  8. 11/03/2026 5:00 AM UTC · 650 coins
  9. 11/03/2026 4:00 AM UTC · 700 coins
  10. 11/03/2026 3:00 AM UTC · 750 coins
  11. 11/02/2026 9:00 PM UTC · 650 coins
  12. 11/02/2026 8:00 PM UTC · 550 coins
  13. 11/02/2026 7:00 PM UTC · 600 coins
  14. 11/02/2026 6:00 PM UTC · 550 coins
  15. 11/02/2026 2:00 PM UTC · 600 coins
  16. 11/02/2026 5:00 AM UTC · 650 coins
  17. 11/02/2026 4:00 AM UTC · 750 coins
  18. 11/01/2026 10:00 PM UTC · 650 coins
  19. 11/01/2026 9:00 PM UTC · 700 coins
  20. 11/01/2026 7:00 PM UTC · 650 coins
  21. 11/01/2026 6:00 PM UTC · 550 coins
  22. 11/01/2026 5:49 PM UTC · 600 coins
  23. 11/01/2026 3:00 PM UTC · 700 coins
  24. 11/01/2026 2:00 PM UTC · 650 coins
  25. 11/01/2026 4:00 AM UTC · 700 coins
  26. 11/01/2026 1:00 AM UTC · 600 coins
  27. 11/01/2026 12:00 AM UTC · 650 coins
  28. October 2026 average · 598 coins
  29. September 2026 average · 646 coins
Price history and trend →

Sign in to set a price alert.

Attributes

Pace 70
Acceleration 68
Sprint Speed 72
Shooting 54
Att. Position 57
Finishing 47
Shot Power 66
Long Shots 59
Volleys 45
Penalties 49
Passing 62
Vision 65
Crossing 48
FK Accuracy 43
Short Passing 70
Long Passing 72
Curve 42
Dribbling 63
Agility 62
Balance 56
Reactions 70
Ball Control 69
Dribbling 59
Composure 56
Defending 73
Interceptions 71
Heading Accuracy 74
Def. Awareness 74
Standing Tackle 74
Sliding Tackle 69
Physical 85
Jumping 87
Stamina 82
Strength 91
Aggression 72

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

Comments

Talk about the card, not about people.

Sign in to comment on this card.

Nobody has commented on this card yet.

Advertisement