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Ian Hoffmann Whipped Pass
64

Ian Hoffmann

Rare

RB · Right Back Also plays: LB, RM, LM

Market price

200 coins 20 score

Community transfer-market coins — not an official EA quote. Switch platform at the top (PlayStation, Xbox or PC).

Updated November 4, 2026 4:00 PM UTC

Age
25
Physical
175 cm
Preferred foot
Right
Skill Moves
★★★
Weak Foot
★★★

Price history

High: 5,000 Low: 200

UTC

Previous months show the monthly average; the current month shows every price.

Hover a point to see the price and date.

  1. 11/03/2026 9:00 AM UTC · 200 coins
  2. 11/03/2026 8:00 AM UTC · 1,200 coins
  3. 11/03/2026 3:00 AM UTC · 200 coins
  4. 11/03/2026 2:00 AM UTC · 300 coins
  5. 11/03/2026 12:00 AM UTC · 400 coins
  6. 11/02/2026 2:00 PM UTC · 200 coins
  7. 11/02/2026 1:00 PM UTC · 400 coins
  8. 11/02/2026 12:00 PM UTC · 2,000 coins
  9. 11/02/2026 2:00 AM UTC · 200 coins
  10. 11/02/2026 1:00 AM UTC · 400 coins
  11. 11/01/2026 9:00 PM UTC · 200 coins
  12. 11/01/2026 7:00 PM UTC · 300 coins
  13. 11/01/2026 5:49 PM UTC · 200 coins
  14. 11/01/2026 3:00 PM UTC · 500 coins
  15. 11/01/2026 2:00 PM UTC · 200 coins
  16. 11/01/2026 1:00 PM UTC · 700 coins
  17. 11/01/2026 12:00 PM UTC · 1,700 coins
  18. 11/01/2026 10:00 AM UTC · 200 coins
  19. 11/01/2026 9:00 AM UTC · 850 coins
  20. 11/01/2026 6:00 AM UTC · 200 coins
  21. 11/01/2026 5:00 AM UTC · 850 coins
  22. 11/01/2026 3:00 AM UTC · 200 coins
  23. 11/01/2026 2:00 AM UTC · 400 coins
  24. 11/01/2026 1:00 AM UTC · 600 coins
  25. 11/01/2026 12:00 AM UTC · 200 coins
  26. October 2026 average · 249 coins
  27. September 2026 average · 260 coins
Price history and trend →

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Attributes

Pace 75
Acceleration 73
Sprint Speed 76
Shooting 52
Att. Position 58
Finishing 48
Shot Power 62
Long Shots 56
Volleys 41
Penalties 45
Passing 61
Vision 59
Crossing 62
FK Accuracy 47
Short Passing 64
Long Passing 61
Curve 58
Dribbling 66
Agility 72
Balance 76
Reactions 58
Ball Control 65
Dribbling 66
Composure 57
Defending 57
Interceptions 59
Heading Accuracy 46
Def. Awareness 56
Standing Tackle 60
Sliding Tackle 56
Physical 62
Jumping 60
Stamina 72
Strength 57
Aggression 63

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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